
"Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself." -- Josh Content, iPhone Developer Developers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications that: Display status bars, preference tables, and other standard elements of the iPhone user interface Play pre-recorded files or program-generated sounds Read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars Read and respond to changes in orientation when the user turns the phone around
And more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone applicationdevelopment.
Author: Jonathan Zdziarski
Paperback:
268 pages
Company: O'Reilly Media, Inc.
(2008-10-21)
ISBN: 0596155190
List Price: $39.99
Amazon Price: $22.50
Used Price: $23.76

This practical book offers programmers the knowledge and code they need to create cutting-edge mobile applications, using Apple's iPhone SDK. The iPhone is one of the hottest new pieces of technology: a fully functional portable Unix operating system with the most advanced handheld user interface in existence.
iPhone SDK Application Development covers development environment for both the iPhone and iPod Touch, from windows and navigation bars to more advanced layers of the iPhone SDK, such as screen transitions, low-level graphics rendering using CoreSurface, the MultiTouch API, and digital sound and music rendering with Celestial and CoreAudio. With this book, you will:
- Understand how the iPhone works internally, with a complete introduction to the technology
- Learn how different iPhone components interact with each other
- Use your existing Mac OS X development skills by understanding the similarities between iPhone and Mac OS X Leopard
- Learn about the iPhone-specific APIs, such as the user interface, to develop custom iPhone applications
- Get code examples to help you write various features of your application
With iPhone SDK Application Development, you'll learn how to create effective iPhone applications and games with the same tools Apple uses.
Author: Jonathan Zdziarski
Paperback:
250 pages
Company: O'Reilly Media, Inc.
(2009-02-15)
ISBN: 0596154054
List Price: $34.99
Amazon Price: $23.09

Mac OS X Leopard introduces a fantastic new technology that makes writing applications with animated and cinematic user interfaces much easier. We'll explore this new technology by starting with the familiar concepts you already know from the pre-Leopard development kits.
Then we'll see how they apply to the new frameworks and APIs. We'll build on your existing knowledge of Cocoa and bring you efficiently up to speed on what Core Animation is all about.
With this book in hand, you can add Core Animation to your Cocoa applications, and make stunning user interfaces that your user's will be showing off to their friends.
Author: Bill Dudney
Paperback:
188 pages
Illustrated
Company: Pragmatic Bookshelf
(2008-10-28)
ISBN: 1934356107
List Price: $34.95
Amazon Price: $19.98
Used Price: $42.82

You don’t have to be a genius to use an iPhone 3G. But if you want to get the very most out of yours, put this savvy Portable Genius guide to work and start ramping up the pace. Want to e-mail attachments twice as fast? Talk and browse at the same time? Quickly locate the nearest coffee shop? Sync your iPhone 3G with multiple computers? You’ll find cool and useful Genius tips, full-color screenshots, and pages of easy-to-access shortcuts and tools that will save you loads of time and let you enjoy your new iPhone 3G to the max.
Paul McFedries is the president of Logophilia Limited, a technical writing company. He has written or cowritten more than four dozen books that have sold more than two million copies worldwide, including MySpace Visual Quick Tips and Computers Simplified, 7th Edition. Paul encourages all readers to drop by his Web site, www.mcfedries.com. David Pabian is a freelance writer and Mac enthusiast. A self-taught Mac expert and early adopter, he can often be found troubleshooting all things Mac for his family and friends.
Portable GENIUS
Fun, hip, and straightforward, the new Portable Genius series gives forward-thinking Apple users useful information in handy, compact books that are easy to navigate and don’t skimp on the essentials. Collect the whole series and make the most of your Apple digital lifestyle.
Author: Paul McFedries, David Pabian
Paperback:
267 pages
Illustrated
Company: Wiley
(2008-08-04)
ISBN: 047042348X
List Price: $25.00
Amazon Price: $13.40
Used Price: $11.08